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The speed of the slide is much faster than that of his playable counterpart, and the slide itself covers the entire screen. Shin Akuma's Wrath of the Raging Demon uses a "true" Ashura Senku during the slide thus, he has the ability to pass through attacks that would normally cancel the Raging Demon. As it isn't a zero frame grab, it works best as a counter, a punish or an anti-air in contrast to the regular Shun Goku Satsu.
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If performed with a full Revenge Gauge, it can inflict up to 510 damage to the opponent, more than half of an average life bar. Wrath of the Raging Demon has invincibility on startup like most Ultra Combos, as well as a high damage output. His Rage Art can be avoidable when the player move backwards by tapping at the left several times depending on the player's success to avoid contact with the move. In the mobile game, the attack is used by Akuma in both 3-Star and 4-Star appearances when he is in a Critical and Rage state.
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If Mega Man is hit by this move, he will be killed instantly. Akuma is completely invincible during the dash which crosses the entire screen, referencing Shin Akuma's version of the move in Street Fighter IV. Unlike the other bosses, however, Akuma starts the battle with a full Revenge Gauge meaning he can and will use the move immediately as the fight begins. Wrath of the Raging Demon appears as Akuma's Ultra Combo in this game. It is performed more as it is the original Raging Demon, using the input LP, LP, forward, LK, RP. The attack is used as Akuma's Rage Art in Tekken 7: Fated Retribution. Other appearances Tekken 7: Fated Retribution
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The kanji that appear during the closeup on Akuma (一瞬千撃', Isshun Sengeki, "One instant, one thousand strikes") were mistranslated for the English release of the games, resulting in Akuma's given quote above.Ĭuriously, "Isshun Sengeki" and "Die One Thousand Deaths" renders an identical mouth movement for Akuma, in contrast to most translated or English dub voices would de-sync with character mouth movements that are normally designed for Japanese speech in the game. The camera then closes up on Akuma after the last hit lands, with the ten kanji (天, "heaven") appearing on his back and in the background as well, his downed opponent lying at his feet. The screen goes black as 27 "hit sparks" flash, with the opponent screaming in pain as if they were just knocked out. Click to view the animation.Įxecuted the same way as the Shun Goku Satsu but moving backward instead of forward, it is essentially the same as the original on startup when Akuma comes into contact with his opponent, however, the camera briefly changes into first-person view (from the helpless opponent's POV, essentially facing towards Akuma), and four kanji appear in the corners of the screen. A clip of the move being used against Gouken, displaying the slide and kanji.